This project will create a prototype board-game featuring real life testimonies and scenarios of homeless and ex-homeless people in the Coventry area, that will be contributed to through a partnership with Coventry Cyrenians - a charity supporting homeless and vulnerably housed people in Coventry and Warwickshire.
The game will be piloted with local schools with the aim of raising awareness and encouraging empathy in young people towards issues faced by Coventry’s homeless and street sleepers.
Using co-creative arts methodology and the approach of gamification, Homeless Monopoly will engage Cyrenian volunteers, secondary and tertiary students and research practitioners in a new collaboration, with results presented as a prototype board game and demonstration of a location-based gamified city walking trail.
There are ambitious plans to develop this into a large scale game to be played in the streets of Coventry in 2021.
Nadine Holdsworth (Theatre and Performance Studies, University of Warwick) - pictured above is working with Coventry Cyrenians and Jacqueline Ann Calderwood (Disruptive Media Lab, Coventry University). To find out more, visit the website or contact Professor Nadine Holdsworth.