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There is much scope to elaborate and complement the topics presented at the CONSTRUIT 2017 conference. The Topic Groups construal sets out a possible framework for discussion that could inform this. Many of the presentations could also be complemented by illustrative material drawn from CONSTRUIT/EM publications and the Construit archive. Some brief notes are attached to each of the submissions give pointers to themes and resources that can potentially be developed in this way:

Matti Tedre:

  • poses the question How does making construals relate to computational thinking?

Errol Thompon

  • discusses the merits of making construals as a way of exploring computational reasoning in game playing
  • can make links with existing CONSTRUIT! publications and with the Nim construal in particular

Duncan Maidens

  • uses Hangman as a vehicle for teaching elementary Python programming
  • we have also use Hangman to demonstrate how Hangman can be programmed by making a construal

Hans-Joachim Petsche

  • exhibits an archetypal example drawn from Picasso's art to demonstrate informal experientially mediated semantics
  • Would be easy and appropriate to prototype this in Construit

Andrew Csizmadia

  • highlights the complexity of the issues surrounding teaching computational thinking at school level
  • useful to contrast with CAS proposals from CONSTRUIT! such as 'computer support for computing unplugged'

Nick Pope

  • elaborates the idea of software development independent of intended use

Richard Cartwright

  • associated the modern software development process with making construals

Daniel Schneider

  • simple physical learning objects and principles for making construals unplugged

Diane Burton & Margaret Low

  • CAD and 3D printing

Oleg Fryazinov

  • SHIVA: Virtual sculpting and 3D printing for SEN children

Dave White

  • CS unplugged approaches to programming

Dave Catlin

  • Maker Spaces and Robotics

Angeliki Theodosi

  • primary school introductory making and computing

Richard Windle, Mike Taylor

  • OERs for medicine

Antony Harfield

  • Computational thinking / constructionism

Charles Crook

  • digital expositions and intersubjectivity

Anders Kluge

  • concrete / abstract in mathematics education

Sue Johnston-Wilder

  • grid algebra and mathematical resilience

Jonny Foss

  • the Artiphon

Willard McCarty

  • anthropomorphic computing

John Laudun

  • construction of practical nature in a cultural context

Jen Ross and Hamish Macleod

  • artcasting -- galleries and museums

Sarah Eagle

  • social aspects of construction

Piet Kommers and Hamish Macleod

  • playfulness in education -- inquiry-based learning, dialogical teaching, experientrial learning

Hamish Todd

  • construal / simulation for decision support: Explorable Explanations

Vanda Sousa

  • digital storytelling -- digital artefacts and language

Gabriele Salciute Civiliene

  • experiential and informal semantics

Frank James

  • Faraday and construal, the role ad nature of construal in science / the history of science

Peter Tomcsanyi & Michal Winczer

  • principles for making construals as applied to programming

Valery Adzhiev

  • F-Rep as a basis for modelling, animation and 3D printing

Devon Allcoat, Freeha Azmat & Kim Stansfield

  • VR and mixed reality in education

Tim Smithers

  • making construals and digital art: principles of conceptual design

Emmanouil Zoulias, Rene Alimisi and Dimitris Alimisis

  • potential applications for making construals in secondary school

Eemil Tarnanen

  • a school student contribution

Lasma Lancmane & Lolita Meza

  • online digital resources for ICT

Karl King

  • making construals to evaluate and inform government policy: decisiion support

Soha Maad

  • Brexit and construal

Tapani Toivonen, Ilkka Jormanainen and Markku Tukianen

  • educational data mining based on the principles of making construals

Nouf Almujally & Mike Joy

  • communication and knowledge sharing in academia