Cannot be taken in conjunction with eCommerce (eC)
The practice of eCommerce is today a critical part of almost all retail business. There is strong industry demand for graduates who are able to design, develop and optimise eCommerce solutions.
This module studies the specific technologies and processes that characterise the transactional aspect of digital commerce. The module covers a range of topics incorporating both the technical, such as hosting solutions and web frameworks, through to the managerial, such as the integration of eCommerce solutions with business operations and developing effective and optimised promotional activities.
The module has an emphasis on practice, with participants following an end-to-end process of eCommerce solution development. This will incorporate requirements gathering, competitor analysis, business case development, prototyping, implementation (using industry-standard content management systems), testing and deployment.
The module’s syndicated work leads to two deliverables that represent the in-module assignments. The first is the development of a formal business-case for a proposed eCommerce implementation. The second is the building of an enterprise-ready eCommerce solution, demonstrated in formal presentations.
Upon successful completion participants will be able to:
To demonstrate a comprehensive understanding of the key eCommerce technologies (hardware and software), and to determine an appropriate solution for given use-cases
To critically evaluate business requirements and to build a comprehensive and persuasive business case
To develop a comprehensive understanding of design patterns and best practices and their practical implementation
To critically evaluate the requirements of a range of user personas, and to optimise the user experience appropriately
To critically evaluate the systematic and operational risks associated with eCommerce implementations and develop comprehensive mitigation strategies
1. Theoretical Models of eCommerce
2. eCommerce Technology
3. Delivery and Payment Methods
4. Building an eCommerce Business Case
5. Design for eCommerce
6. Capstone Project
A more detailed explanation of these topics is below.
An overview of eCommerce, and the prior academic research, including the main theoretical models and applications in information systems, mathematics and behavioural sciences.
A practical exploration of the fundamental eCommerce technologies. This will include hosting options – on-premise, public cloud, private cloud and cluster computing; web programming languages and frameworks; and content management systems (CMS).
An evaluation of the key operational elements to support eCommerce platforms. Mostly this will focus on delivery methods, supply chain, payment and transactions, and affiliate sales partners.
Best practice for eCommerce marketing and search engine optimisation. This section culminates in building a persuasive business case for an eCommerce implementation. This represents the first element of the in-module assessment (10% of the final mark).
A theoretical and practical introduction to eCommerce design practices. This will also incorporate website evaluation (using WebQual), wireframing, and conversion rate optimisation (CRO).
Finally, a capstone project that will bring these aspects together in a practical website implementation where participants will build a functional, prototype website based on specified client requirements. This website will be demonstrated in formal presentations, representing the second element of the in-module assessment (20% of the final mark).
6000 Words Post Module Assessment (70% weighting) and In Module Assessment (30% weighting)
2 weeks, including 19.5 hours of lectures, 3 hours of seminars and 7.5 hours of practical classes
Please note although module duration is expressed as 2 weeks, in practice there is only 1 scheduled week of campus-time, and the other week is there to account for pre-reading which can be done in students’ own time and not in a specified or scheduled week.