Administered by WBS.
This module covers microeconomic theory at a postgraduate level.
Although it is mostly focused on students aiming at work as practitioners, it also provides the foundations required for pursuing studies at PhD level. This is attained by a combination of lectures, problem sets, workshops and case studies. Lectures and problem sets help students developing a formal understanding of microeconomic theory and game theory, while the case studies and workshops provide them with some practice on how to incorporate those concepts into the decision making process (as policy makers, consultants or regulators, for example).
Principal Learning Outcomes
By the end of the module students should be able to:
- Solve problems in any of the topics covered in the module, like consumer theory, general equilibrium, and game theory.
- Apply microeconomic intuition to evaluate real-life scenarios in business and finance, and to propose courses of action.
- Understand the limits of existing microeconomic paradigms and be aware of some directions in which frontier research is modifying these paradigms.
The topics covered in this module may include:
Choice under uncertainty and over time
Static and dynamic games of complete and incomplete information
- Assessment Method
- Coursework (30%) + 2 hour exam (70%)
- Coursework Details
- Two group reports (5%+5%) + one in class test (20%)
- Exam Timing