Leading for Innovation - 15 CATS
The module aims to prepare students as leaders of innovative projects in the media, cultural and creative industries, as well as other industries where creativity and media play a strong role. The module aims to help students develop their own value focused model of innovation leadership drawing on theories of leadership and innovation and critical self-reflection.
Learning Outcomes
- Demonstrate an understanding of theoretical models of leadership and their application in the media and creative industries
- Demonstrate an understanding of theories of innovation and creativity
- Practice problem-solving skills through group collaboration
- Reflect upon personal and professional strengths in an innovative team
- Critically reflect on learning arising from practical projects
- Present a case convincingly to a group of people in a professional manner
- Evaluate what they have learnt, both orally and in writing
Indicative Bibliography
Bilton, C and Cummings S (2010). Creative Strategy: reconnecting business and innovation. (Wiley)
Küng, L. (2017). Strategic Management in the Media: theory to practice 2nd edition (Sage)
Mould, O. (2018). Against Creativity (Verso)
Mumford, M, Scott, G, Gaddis, B and Strange, J. (2002): Leading creative people: orchestrating expertise and relationships. (The Leadership Quarterly 13, 705 – 750)
Verganti, R. (2009. Design-driven innovation: changing the rules of competition by radically innovating what things mean (Harvard Business Press)
Additional resources for reflective essay
Belbin, R. Meredith: (1993) Team Roles at Work (Butterworth-Heinemann: Oxford)
Bertcher, H. (1994): Group Participation: Techniques for Leaders and Members (Sage: London)
Bolton, Gillie (2010 Third Edition): Reflective Practice: Writing and Professional Development (Sage: London)
Johns, C. (2004): Becoming a Reflective Practitioner (2nd ed.) (Blackwell Publishing: Oxford)
Reynolds, M. and Vince, R. (eds.) (2004): Organising reflection. (Ashgate: Aldershot)