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A new partnership to shape the future of Creative Technologies

The University of Warwick and the Centre for Entertainment Arts (CEA) have officially joined forces in a bold new CreaTech strategic partnership, uniting one of the UK’s most innovative universities with a global leader in digital entertainment education.

a group of people sat in front of computers

The initiative marks CEA’s first UK university collaboration and reinforces Warwick’s role as a pioneer in immersive, industry-focused learning. Over a two-year pilot, the partners will deliver short, high-impact training courses at Fusion, a dedicated space on the Warwick campus designed for creativity, technology, and experimentation.

From 3D animation to AI, and game development to visual effects, these high-demand courses offer fast-track upskilling led by experienced industry practitioners. Designed for adult learners, aspiring creatives, and professionals across the UK’s digital industries, the initiative responds directly to national skills shortages and to a growing demand for specialist creative tech talent.

“Our new partnership with the CEA is a model of applied education that connects directly to creative industry needs,” said Mick McLaughlin, Business Development Manager at Fusion. “We are building a powerful innovation ecosystem for our diverse communities where ideas turn into opportunities for students, start-ups and businesses alike.”

“This is more than a partnership: it’s an innovation alliance,” added David Plumb, Chief Innovation Officer at the University of Warwick. “We’re blending creativity, technology, and industry expertise to shape a future where immersive entertainment inspires new possibilities for learning, collaboration, and regional economic growth.”

A part-seen figure prorgamming a computer

The partnership will also launch a series of future-facing industry events, workshops, and thought-leadership forums to help shape the UK’s evolving CreaTech landscape.

Diwakar Gandhi, Co-Founder and Co-CEO, CEA, said, “We’re thrilled to be combining CEA’s expertise with the University of Warwick to empower participants with industry-aligned, project-based learning and portfolio-ready experience. Together, we are enabling the next generation of creative technologists, ready to drive the future of immersive and entertainment industries.”

CEA is an officially recognised Unreal Authorised Training Centre, part of a select global network supported by Epic Games to deliver expert-led training in Unreal Engine, one of the world’s most advanced 3D creation platforms used across games, film, and virtual production.

Backing from studios like Navigator Games reflects the real-world relevance of the collaboration. CEO Will Moore commented:

“As a studio powered by Unreal Engine and always in search of world-class developers, designers, and 3D artists, we see this partnership as a game-changer, creating a talent pipeline rooted in real-world skills and creative excellence. This initiative strengthens both the UK education system and the future of global entertainment. It’s exactly the kind of programme that helps young creators go from the classroom to the studio floor."

About Fusion

Fusion is the University of Warwick’s dedicated CreaTech innovation space, where creative skills and emerging technologies come together to inspire new ways of engaging audiences and driving business growth.

Developed from Warwick’s Esports Centre facility, Fusion has been reimagined as a dedicated CreaTech innovation space that spans the full creative-technology ecosystem, offering a hub for experimentation, collaboration, and future-focused learning.

Find out more about the partnership and enrol: thecea.ca/warwick.

ENDS

Notes to Editors

The programme will commence on 6 October 2025 with Introduction to Unreal Engine, a 20-hour face-to-face one-week course costing £150. The curriculum is entirely hands-on, focusing on core editor training, asset integration, materials and lighting, and Blueprint visual scripting to equip students with both technical proficiency and confidence in real-time workflows.

On completion of the course, learners will not only have produced a packaged, playable project, but will also unlock access to three further professional development tracks that each culminate in a portfolio-ready project.

Creating Interactive Experiences with UEFN runs November 2025; cost £150.

Virtual Worldbuilding in Unreal Engine runs December 2025; cost £150.

To enrol: thecea.ca/warwick.

For more information please contact:

Ann Baylis, Media and Communication Officer, the University of Warwick

ann.baylis@warwick.ac.uk / 07876 876937

Michael Bradbury, the Centre for Entertainment Arts

mbradbury@thecea.ca

About the University of Warwick

Founded in 1965, the University of Warwick is a world-leading institution known for its commitment to era-defining innovation across research and education. A connected ecosystem of staff, students and alumni, the University fosters transformative learning, interdisciplinary collaboration and bold industry partnerships across state-of-the-art facilities in the UK and global satellite hubs. Here, spirited thinkers push boundaries, experiment and challenge convention to create a better world.

About the Centre for Entertainment Arts (CEA)

The Centre for Entertainment Arts (CEA) is an innovation-focused academic partner specializing in creative technology education for the next generation of storytellers, designers, and digital creators. Through global partnerships and deep industry integration, CEA empowers institutions to deliver future-ready training in game development, design, and technology—alongside film, production, 3D animation, and visual effects. Programs are modular, scalable, and aligned with studio workflows, shaped by an active industry advisory and delivered by seasoned professionals supported by our academic team.

15/9/25

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