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Google and Gaming

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40-60 minute session covering applications of simultaneous equations/matrices in internet search engines and applications of trigonometry, vectors and algorithms in video game development. This event will be delivered via a visit to your school, therefore please contact Richard Lissaman on r.m.lissaman@warwick.ac.uk to arrange a suitable date. This event can be given as a lecture or as a more interactive session. It is adaptable for students in years 10-13.

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