Skip to main content Skip to navigation

Composite calendar

This is a composite calendar page template pulling in feeds from events calendars in department and research centre sites. It is purely used as a tool to collect the event details before filtering through to a publicly-visible calendar filter page template. To remove or add a feed to this composite calendar, please contact the IT Services Web Team (webteam at warwick dot ac dot uk).

Wednesday, November 03, 2021

Select tags to filter on
Tue, Nov 02 Today Thu, Nov 04 Jump to any date

How do I use this calendar?

You can click on an event to display further information about it.

The toolbar above the calendar has buttons to view different events. Use the left and right arrow icons to view events in the past and future. The button inbetween returns you to today's view. The button to the right of this shows a mini-calendar to let you quickly jump to any date.

The dropdown box on the right allows you to see a different view of the calendar, such as an agenda or a termly view.

If this calendar has tags, you can use the labelled checkboxes at the top of the page to select just the tags you wish to view, and then click "Show selected". The calendar will be redisplayed with just the events related to these tags, making it easier to find what you're looking for.

 
-
Export as iCalendar
CCMPS Research Seminar - Dr Paolo Ruffino
Online via Teams

Centre for Cultural and Media Policy Studies - Research Seminars

Teams (Term 1) Wednesdays 4pm-5pm

 

3rd November 2021 Dr Paolo Ruffino, University of Liverpool [link to meeting] 

‘Union organising and workers’ visibility in the Videogame Industry’ 


In this talk, Paolo Ruffino will introduce his research surrounding the labour union IWGB Game Workers, the first and largest union of the UK videogame industry. The videogame sector has been traditionally averse to unionization. Its compulsory network sociality, and the belief that game-work should be passion-driven, limit the expression of discontent and proposals for structural change. Drawing on 2 years of participatory observation and interviews with board members, Ruffino will discuss how the union IWGB Game Workers has been introducing strategies that allow members to be more closely in control of their visibility with bosses and peers, and the implications of union organising in a sector that relies on the promotional cultures of social media.

Paolo Ruffino is Lecturer in Communication and Media at the University of Liverpool. He is the author of Future Gaming: Creative Interventions in Video Game Culture (Goldsmiths and MIT Press, 2018), editor of Rethinking Gamification (Meson Press, 2014), and Independent Videogames: Cultures, Networks, Techniques and Politics (Routledge, 2021). His research focuses on independent videogame development, labor unions in the videogame industry, and the emergence of nonhuman and posthuman play in the digital age. Follow @paoloruffino

 

Placeholder