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EC341: Mathematical Economics 2: Mechanism Design and Alternative Games

  • Jonathan Cave

    Module Leader
  • James Massey

    Module Lecturer
15 CATS - Department of Economics
Spring Module
Autumn Module

Principal Aims

EC341-15 Mathematical Economics 2: Mechanism Design and Alternative Games

Principal Learning Outcomes

Subject-specific and Professional Key General Skills Demonstrate basic understanding of research skills such as: Written communication skills The teaching and learning methods that enable students to achieve this learning outcome are: Independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Subject Knowledge and Understanding Demonstrate a familiarity with, knowledge and basic understanding of: (i) Influence of network structures on strategic behaviour and vice versa. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Subject-specific and Professional Key General Skills Demonstrate basic understanding of research skills such as: (i) Critical skills: Use of library and internet information sources. Knowledge of how to assess critically and present theoretical and empirical models. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Subject-specific and Professional Key General Skills Demonstrate basic understanding of research skills such as: Mathematical/Statistical skills: use/application of mathematics and diagrams in economic analysis The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Cognitive Skills Demonstrate capacity of: Analytical thinking, reasoning and application. The teaching and learning methods that enable students to achieve this learning outcome are:Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Subject Knowledge and Understanding Demonstrate a familiarity with, knowledge and basic understanding of: Positive theory of Auctions The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Subject Knowledge and Understanding Demonstrate a familiarity with, knowledge and basic understanding of: Design and performance of auctions and other game-theoretic collective choice mechanisms The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Subject Knowledge and Understanding Demonstrate a familiarity with, knowledge and basic understanding of: Evolutionary theories about the emergence and stability of behaviour in games The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Cognitive Skills Demonstrate capacity of: Critical, creative and strategic thinking. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Cognitive Skills Demonstrate capacity of: Abstraction and Problem solving. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam

Syllabus

Illustrative Topics might include: Network games (games played among networked players and games of network formation), Evolutionary games, Auctions and mechanism design

Context

Optional Module
GL11 - Year 3, GL12 - Year 4, L100 - Year 3, L103 - Year 4, L116 - Year 3, L1P5 - Year 1, L1PA - Year 1, LM1D (LLD2) - Year 3, V7MM - Year 4, V7MP - Year 3, LA99 - Year 3, R9L1 - Year 4, R3L4 - Year 4, R4L1 - Year 4, R2L4 - Year 4, R1L4 - Year 4, L1L8 - Year 3
Pre or Co-requisites
Modules: EC220-15
Part-year Availability for Visiting Students
Available in the Autumn term only (1 x 1500 word essay and 1 x presentation 12 CATS)

Assessment

Assessment Method
Coursework (20%) + 2 hour examination (summer) (80%)
Coursework Details
2000 word essay (20%), 2 hour examination (summer) (80%)
Exam Timing
N/A

Exam Rubric

Time Allowed: 2 Hours

Read all instructions carefully- and read through the entire paper at least once before you start entering your answers.

There are THREE SECTIONS in this paper. Answer ONE question in Section A, ONE question in Section B and ONE question in Section C. All questions carry equal weight.

Approved pocket calculators are allowed.

You should not submit answers to more than the required number of questions. If you do, we will mark the questions in the order that they appear, up to the required number of questions in each section.

Previous exam papers can be found in the University’s past papers archive. Please note that previous exam papers may not have operated under the same exam rubric or assessment weightings as those for the current academic year. The content of past papers may also be different.

Reading Lists