EC341: Mathematical Economics 2: Mechanism Design and Alternative Games
Principal Aims
EC341-15 Mathematical Economics 2: Mechanism Design and Alternative GamesPrincipal Learning Outcomes
Subject-specific and Professional Key General Skills:...demonstrate basic understanding of research skills such as: Written communication skills. The teaching and learning methods that enable students to achieve this learning outcome are: Independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Subject Knowledge and Understanding:...demonstrate a familiarity with, knowledge and basic understanding of Influence of network structures on strategic behaviour and vice versa. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Subject-specific and Professional Key General Skills:...demonstrate basic understanding of research skills such as critical skills: use of library and internet information sources; knowledge of how to assess critically and present theoretical and empirical models. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Subject-specific and Professional Key General Skills:...demonstrate basic understanding of research skills such as: Mathematical/Statistical skills: use/application of mathematics and diagrams in economic analysis. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Cognitive Skills Demonstrate capacity of:...analytical thinking, reasoning and application. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Subject Knowledge and Understanding:...demonstrate a familiarity with, knowledge and basic understanding of positive theory of auctions. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Subject Knowledge and Understanding:...demonstrate a familiarity with, knowledge and basic understanding of design and performance of auctions and other game-theoretic collective choice mechanisms. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Subject Knowledge and Understanding:...demonstrate a familiarity with, knowledge and basic understanding of evolutionary theories about the emergence and stability of behaviour in games. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Cognitive Skills:...demonstrate capacity of critical, creative and strategic thinking. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Cognitive Skills:... demonstrate capacity of abstraction and problem solving. The teaching and learning methods that enable students to achieve this learning outcome are: Lectures, independent study and reading. The summative assessment methods that measure the achievement of this learning outcome are: Assessment and final exam.
Syllabus
Illustrative Topics might include: Network games (games played among networked players and games of network formation), Evolutionary games, Auctions and mechanism design
Context
- Optional Module
- GL11 - Year 3, GL12 - Year 4, L100 - Year 3, L103 - Year 4, L116 - Year 3, L1P5 - Year 1, L1PA - Year 1, LM1D (LLD2) - Year 3, V7MM - Year 4, V7MP - Year 3, LA99 - Year 3, R9L1 - Year 4, R3L4 - Year 4, R4L1 - Year 4, R2L4 - Year 4, R1L4 - Year 4, L1L8 - Year 3
- Pre or Co-requisites
MORSE students will take the 12 CAT variant of EC220
Summary:Modules: (EC202-30 and EC220-15) and (EC204-30 and EC220-15) and (EC238-15 and EC220-15)
Assessment
- Assessment Method
- Coursework (20%) + Online Examination (80%)
- Coursework Details
- 2000 word essay (20%) , Online Examination (80%)
- Exam Timing
- Summer
Exam Rubric
Time Allowed: 2 Hours
Read all instructions carefully- and read through the entire paper at least once before you start entering your answers.
There are THREE SECTIONS in this paper. Answer ONE question in Section A, ONE question in Section B and ONE question in Section C. All questions carry equal weight.
Approved pocket calculators are allowed.
You should not submit answers to more than the required number of questions. If you do, we will mark the questions in the order that they appear, up to the required number of questions in each section.
Previous exam papers can be found in the University’s past papers archive. Please note that previous exam papers may not have operated under the same exam rubric or assessment weightings as those for the current academic year. The content of past papers may also be different.