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WMG Visualisation Engineers use VR to help recreate experience of Medieval Coventry Weaver’s House during Coventry’s year as UK City of Culture

re-enactors being scanned fir the VR exhibitCoventry is not only famed for its Cathedral, two tone music and the automotive industry, it is also famous for its weaving, in fact the medieval Weaver’s House still stands as an attraction today in Coventry's Spon Street. In 1540 John Croke and his family would have been making cloth on a wooden loom in the Weaver’s House, and whilst you can go to the house, the opportunity to experience the home exactly how it would have been for John and his family is now possible, thanks to Visualisation researchers from WMG (Warwick Manufacturing Group) at the University of Warwick.

Tue 20 Jul 2021, 17:19 | Tags: virtual reality, WMG, Coventry, History

Warwick Racing team develop second electric race car during lockdown

The Warwick racing team usually spend their summer in the workshop building an electric race car, but lockdown this year due to the covid-19 pandemic didn't stop them from designing and virtually validating a second electric car, WRe2, and racing their original car WRe1 virtually.


Physiotherapy could be done at home using Virtual Reality

Virtual reality could help physiotherapy patients complete their exercises at home successfully thanks to researchers at WMG, University of Warwick, who managed to combine VR technology with 3D motion capture.

Fri 28 Feb 2020, 19:45 | Tags: virtual reality, WMG, physiotherapy, Sciences

VR headsets enable people of all abilities to experience life on-board unique tall ship

People with a range of abilities can use VR headsets to experience what it’s like on board one of the Jubilee Sailing Trust’s ships to encourage them to explore their ability and participate in a life changing voyage thanks to an app made by WMG student Tanin Aparimarn at the University of Warwick.

Tue 21 May 2019, 09:56 | Tags: 3D Printing, virtual reality, WMG

VR more engaging than video and textbooks when it comes to the classroom

Virtual reality (VR) is the most engaging and emotionally positive learning method in comparison to textbook learning and video. VR shows great potential to supplement or replace traditional learning methods and create new experiences according to researchers at the University of Warwick.


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