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Department Events

The department runs a variety of seminars, workshops and colloquia. See upcoming events below. You are also welcome to sign up to the seminar mailing list.

For visiting the department, see the map of campus, directions, and accommodation recommendations.
(Be reminded that the University of Warwick is not, surprisingly, located in the town of Warwick.)

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Apple: GPU Architecture and Modelling

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Location: CS1.04

The GPU is a key component of virtually all modern SOCs. Its architecture is continuously evolving to meet fast changing user and system requirements.

This fast pace of evolution is both a challenge and opportunity for SOC design at Apple as we aim for the ultimate in features, performance, and efficiency on tight schedules.

We will present the typical architecture of a GPU and describe its functional pipeline, focusing on vertex, rasterization, fragment stages and shaders.

We will introduce some key concepts of modelling and discuss how modelling is used as a key part of the design and development cycle from early architectural design exploration, functional verification, and performance/power signoff for silicon tapeout.

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