Skip to main content Skip to navigation

070 - Realising Virtual Trading: what price Virtual Reality?


Computerisation is about to overtake markets that traditionally depended on physical presence to bring buyers and sellers together in one place. Providing appropriate interfaces for trading environments is a challenging task. In the context of financial trading, the behaviour of different trading parties (investors, brokers and dealers), trading signals, economic and financial indicators, and trading systems, constitutes a complex environment which is difficult to capture in a mathematical model, a computer simulation, or a textual description. This paper discusses the prospects for developing new environments for Virtual Trading that combine VR modelling with a new approach to computer-based modelling that has been developed at the University of Warwick [1].