Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of “the OXO laboratory” – an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated.
Meurig Beynon, Russell Boyatt, Jonathan Foss, Chris Hall, Elizabeth Hudnott, Nick Pope, Steve Russ
University of Warwick, UK
University of Edinburgh, UK
Dimitris Alimisis, Rene Alimisi, Emmanouil Zoulias
Ilkka Jormanainen, Tapani Toivonen
University of Eastern Finland, Finland
Helix-5, The Netherlands
Peter Tomcsanyi, Michal Winczer
Comenius University, Slovakia
- Link to full paper in IEEE Conference proceedings to be supplied. Version for personal use.
Links to relevant construals
- The paper refers to the OXO laboratory in the environment for making construals, which can be accessed online, together with screenshots from the construal, from the following link.