- Exercises with the room construal
- making different kinds of doors, elaborating the model
- investigating game-like exercises based on 'debugging' the dependency relationships in the room construal
- comparison with Logo specification of the room diagram
- ? potential link to the agenda for http://code.org/help / http://code.org/hints where it might be possible to conceptualise the novice programmer's steps towards achieving their goal in terms of observables and dependencies that can inform generic hints
- exploring potential ways to integrate Donald-like geometry with JS-EDEN
- Jugs puzzle agenda
- documenting experience of solving the puzzle
- improving the interface: conventions for labelling selections and observables
- introducing transpositions in preference to combobox selectio
- applying the same principles to some other model
- making a construal to explain the puzzle solving behaviour
- adapting the puzzle mechanism itself
- Debugging a construal
- e.g. modifying Seb Sidbury's construal so that it doesn't work in certain ways
- is the engine broken - and how?
- is the speedometer broken
- adapting the car model for use within a broader context of 'a driving experience'
- Blending construals
- General exercises for classroom use to be
- viewing expressions to be factorised / numbers in calculation / long multiplication
- making a purchase: display items/coins
- bubblesort with invariants: cf. Web EDEN experiments with bubblesort